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Dove continues to fight against toxic misrepresentation in gaming.

Roastbrief by Roastbrief
May 12, 2023
in Advertising, Campaign
Reading Time: 7 mins read
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Madrid, 11th May 2023 – With the continuation of the Real Virtual Beauty- a series of actions supported by partners across the gaming industry, including Epic Games’ Unreal Engine’seducation team and Women in Games, to shatter beauty stereotypes and equip the next generation of young creators and players with the tools to build self-esteem and body confidence.

A campaign by LOLA MullenLowe, Dove is striving for better representation in gaming. Dove has launched a beautiful and moving short film that depicts the life of a video game character once the game has ended. After defeating an alien, the character goes backstage to her changing room, where she appears uncomfortable with her overly sexualized appearance. However, to our surprise, she removes a body suit and mask that she was wearing, revealing her true and natural self, where she is happier and more comfortable. When the bell rings for her to return to the game, she decides to go back as her real, authentic, and beautiful self.



The film is based on the real story of Cinthia, one of the four protagonists that we turned into free downloadable characters for any developers, who participated in the campaign launch and are a part of the Dove and Getty Images’ #Showus image bank. The campaign is accompanied by a series of key visuals featuring other avatars inspired by real women from the Dove image bank, showcasing real beauty

The campaign is inspired by a new research study from Dove, in association with Women in Games, which shows that 60% of girls and 62% of women feel misrepresented in games, with over one-third of young girls’ self-esteem being negatively impacted by lack of diversity in avatar characters. The film is also supported by the statistic that 74% of women wish for more inclusivity in female video game characters, followed by the brand’s end-line ‘Let’s Change Beauty.’

Leandro Barreto, Dove Global Vice President, said, “Dove believes that beauty should be a source of confidence, not anxiety, in every aspect of life, both real and virtual. Although the games industry has made significant strides to become more inclusive, progress needs to be accelerated to challenge the narrow definitions of beauty still visible in the virtual world. Together without partners, we hope to make a real impact on the millions of women and girls who spend their free time playing games.”

Tomas Ostiglia, Executive Creative Director at LOLA MullenLowe, “This represented an opportunity for Dove to talk about inclusion and representation in gaming, using animation for the first time ever”

FULL CREDITS:

Client: DOVE

Global Senior Brand Manager, Dove Masterbrand Unilever: Vincent Jaskowski-Prowse

Global Brand Director, Dove MB Unilever: Pau Bartoli

Global Head of Unilever Entertainment: Kelly Mullen

Global Brand Vice President, Dove MB Unilever: Leandro Barreto

Global Senior PR Manager, Dove MB Unilever: Sarah Potter

Global Senior Influence Manager, Dove MB Unilever: Lynsey Smith

Dove External Communications Beauty & Wellbeing PR and Influence Vice President, Dove MB Unilever: Firdaous ElHonsali

Global Dove, Executive Vice President Unilever: Alessandro Manfredi

Creative Agency: LOLA MullenLowe

Executive Creative Director: Tomás Ostiglia

Managing Director: Tom Elliston

Global Account Director: Bárbara de la Plaza

Head of Planning: Camilla Facin

Planning: Bruno Gomiero, Ana Goyoaga

Creative Directors: Kevin Cabuli, Jorge Zacher, María García Campos

Creative Team: Augusto Callegari, Pedro Mezzini

Designer: Alan Chung

Head of Production: Felipe Calviño

Producers: Marina Saro, Jorge Saade

Agency PR: Enrique Caballero, Gabriella Nuñez

Production Company/Productora: Passion Pictures / Unlisted

Director: againstallodds

Art Director: Sam Klughertz

Executive producer: Juliette Stern / Katie Mackin (Unlisted)

Head of production: Mike Turoff & Juliette Stern

Producer:Xavier Questel

Production Coordinator: Hannah Lawson

MD of CG Studio: Jason Nicholas

Head of CG: Simon Brown

Head of CG Studio Resourcing: Nia James

Head of CG production management: Suz Forward

CG Coordinator: Matthew Jenkerson

CG Production Assistant: Hannah Binney (CG)

CG Supervisor: Howard Bell

Character Design: Againstallodds

Background design: againstallodds

Concept Art: Alex Holman, Dan Lambert & Lina Li

Boardomatic/Animatic: againstallodds & Barry Reynolds

Look Dev/R&D: Howard Bell & Johan Barrios

Head of Animation:Aldo Gagliardi

Previs: Rhiannon Evans, Francisco García & David Sigrist

Layout: Andy Lamb

Modelling (Character): Marco Hakenjos & Mattias Bjurstrom

Modelling (Environment): Florent Rousseau, Idris Honnor, Antonin Deroy & Jakub Gryglicki

Head of Texturing: James Nardelli

Texture and Shading: Clara Obedi, Ben Murray, Florent Rousseau & Jakub Gryglicki

Rigging: Nick Hughes & Melina Mandon

Head of FX: Colin Perrett

Hair Groom: Farido Guzzo (Setup) & Tyler Daniells (Sim)

Animation: Rhiannon Evans, Francisco García, David Sigrist & Rosie Ashforth

SFX & SIM: Darlene Buttner & Jayson King

Lighting and Rendering: Howard Bell, Johan Barrios & Antonin Derory

Head of Compositing: Andre Bittencourt

Compositing: David Lea (Lead), Quentin Camus & Johnny Still

Matte/Background Painting: Jakub Gryglicki

Editing: Joseph Giffard Tutt

2D/UI Animation: Filipe Alcada

Reference Shoot Actress: Jane Perry

Finance team: Vanessa Suri, Famia Khalique, Jessica Chan & Grant Harris

Special Thanks: Pitch Team:

New Business EP/MDs – Belle Palmer & Kitty Turley

New Business Producer – Hannah Lawson & Eve Somerville

Bidding EPs/Producer – Juliette Stern, Anna Cunnington & Xavier Questel

Pitch Designer – Rebecca Gosnell

Art Director – Ronnie Mitchell

Concept Artist – Reuben McNaughton & Artur Sadlos

Head of CG – Simon Brown

Modelling (Character) – Mattias Bjurstom & Marco Hakenjos

Modelling (Environment) – Ian Brown & Florent Rousseau

Texture & Shading – James Nardelli, Clara Obedi & Florent Rousseau

Music Company: Big Sync

Music Supervisors: Alicia Leinot & Alexandra Carlsson Norlin

Composer: Fer Martino

Sound design and mix: Soundgarden

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